Object Viewer is the tool used to display NeL shapes, animations, particle systems and other NeL data. It is also the tool to make all particle systems and put sounds in the animations. In this section, we get some graphic data from Snowballs game that you can get here.
For now, the Object Viewer can only be used in Windows, similar to a number of other tools.
All the configuration variables are available in the file object_viewer.cfg.
The option recursive_search_pathes contains a set of paths that will be use to find dependencies files (for example, textures and shapes).
This is an example of what recursive_search_pathes should look like (note that all path are between "" and separated by ,) :
recursive_search_pathes = {
"C:\code\mtp-target\Client\nel_data",
"C:\code\snowballs2\client\data",
};
Option search_pathes also contains some paths but they are not recursively parsed. Only the content of the path itself is added, not inner directories.
Now you can launch the exectuable, a windows should happen with yellow axis.
Key | Description |
---|---|
<ALT> + <LEFT MOUSE BUTTON> + <MOUSE MOVE> | do rotations |
<CTRL> + <LEFT MOUSE BUTTON> + <MOUSE MOVE> | do translations |
<MOUSE WHEEL> | do zooms |
<SHIFT> + <LEFT MOUSE BUTTON> + <MOUSE UP/DOWN> | do also translations |
You should now see the gnu:
Read the particle system page.