- fr dossier 2002 / Projet NeL - 3D - Architecture moteur REVIEWED
- fr dossier 2001 / projet_3d_architecture_reviewed
- fr 2000 3d spec_3d
- fr 2000 3d memory_usage
¶ Landscape
- fr dossier 2002 / Projet NeL - 3D - Amélioration rendu terrain REVIEWED
- fr dossier 2002 / Projet NeL - 3D - Génération de grandes étendues de terrain
- fr dossier 2001 / projet_3d_terrain
- fr 2000 3d tile_algorithm
- en 2001 3d tile_bank
- fr 2000 3d spec_plug_patch
- fr dossier 2002 / Projet NeL - 3D - Rendu eau REVIEWED
- fr dossier 2001 / projet_3d_eau_reviewed
- fr dossier 2002 / Projet NeL - 3D - Rendu ciel REVIEWED
- fr 2001 3d collision_data
- training / 2000 pacs collision map
- training / 2001 pacs path finding
- fr dossier 2002 / Projet NeL - 3D - Visualisation interieur REVIEWED
- fr dossier 2001 / projet_3d_interieur_reviewed
¶ Shadows
- fr dossier 2002 / Projet NeL - 3D - Ombres portées dynamiques REVIEWED
- fr dossier 2001 / projet_3d_personnage
- en 2001 3d animation
- fr 2000 3d linear_mesh_loding
¶ Particle System
- fr dossier 2001 / projet_3d_effet_particule_reviewed
- en 2001 3d particle system technical design
- training / 2001 3d particule system
- fr 2003 sound Sonorisation des effets météorologique
- fr 2003 sound Sonorisation des systèmes de clusters
- fr 2002 sound postmortem
- fr 2001 sound sound_specification