This page documents the setup of localhost shards for C++ debugging as well as for leveldesign.
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Getting Started
Quick Start for Windows
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Development
Build Ryzom Core on Windows
Build Ryzom Core on Linux
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Manual Configuration
Web Server for Windows
Create the Quick Start package for Windows
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Debugging
Debugging LUA Scripts
(Client UI and Ring scripts)
Client Debugging in Production
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Troubleshooting
Troubleshooting