The punctual_state action suspends the current active state for a group and begins a punctual state, which is an AI state without positional behavior. This is useful for temporary special states, for example, to suppress normal wandering and route changing behaviours while a group is under attack.
<state name>
[...]
punctual_state_timeout
event unless the punctual state is ended or changed before the timer elapses. This action is commonly used with punctual_state
to control the duration of a punctual state.